• Enjin (ENJ) supports the ERC-1155 Ethereum token standard, which lets developers integrate fungible and non-fungible tokens into one smart contract.
  • The company also plans to release the blockchain SDK for its open-source game engine, Godot, in Q2, 2020.

Enjin (ENJ) announced that it has successfully launched its game development platform on Ethereum. This platform allows game engineers to use the decentralized inventory to integrate blockchain-based gaming and non-gaming assets. They can also manage economic gameplay mechanics.

In a press release, Enjin CEO Maxim Blagov said:

Our platform is designed to integrate seamlessly into new and existing games alike, providing a competitive edge to studios of all sizes and across all genres.

CTO Witek Radomski expressed his optimism about the launch saying:

For the last 12 years, minting, deploying and managing blockchain assets has been a challenging process that required specialized knowledge, but this all changes today.

The Enjin platform supports the ERC-1155 Ethereum token standard, which enables developers to integrate fungible and non-fungible tokens into one smart contract. Enjin noted that over 2500 projects have been developed on their testnet and have adopted the ERC-1155 standard. The platform uses its own token, Enjin coin (ENJ), which is used as a “minting resource” to back the value of in-game assets. The company also plans to release the blockchain SDK for its open-source game engine, Godot, in Q2, 2020.

 



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