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Microsoft's Xbox expands, buying ZeniMax Media and Fallout maker Bethesda for $7.5 billion – CNET


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Microsoft’s making more investments in its Xbox gaming franchise.


James Martin/CNET

Microsoft’s Xbox team significantly expanded its list of game development studios on Monday, announcing the purchase of ZeniMax Media for $7.5 billion in cash. The entertainment company owns several industry-leading game developers, including Bethesda Softworks, the maker of the post-apocalyptic Fallout games and the fantasy series the Elder Scrolls. It also owns id Software, known for its Doom, Rage and Wolfenstein shooting game franchises.

The move grows the number of in-house Xbox game development studios to 23, up from 15 earlier, and giving it control of some of the game industry’s most popular franchises. Microsoft also plans to run Bethesda as its own division, with leadership and structure intact. 

“As a proven game developer and publisher, Bethesda has seen success across every category of games, and together, we will further our ambition to empower the more than three billion gamers worldwide,” Microsoft CEO Satya Nadella said in a statement.


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The two companies pitched the deal as an expansion of an already close partnerships that’s spanned decades. “The big winners today are our fans,” ZeniMax CEO Robert Altman said in a statement. “Our games can only get better.”

Microsoft’s move comes weeks before the November launch of its next big video game consoles, the $500 Xbox Series X and $300 Xbox Series S, both promising sharper visuals and faster gameplay than their predecessors. The new game consoles will be competing against Sony’s $500 PlayStation 5 and $400 discless PlayStation 5 Digital Edition, also coming out in November.

Microsoft’s ZeniMax acquisition also comes after its failed bid for a stake in TikTok, the China-based social network that’s attracted more than 2 billion downloads worldwide and more than 100 million users in the US. The tech giant spent at least the past month negotiating to own some part of the app in an effort to satisfy national security concerns raised by President Donald Trump, who’d threatened to ban the app from US app stores if it wasn’t bought by a US company.



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